About

About me

I’m an AI and robotics research engineer working at the intersection of multimodal intelligence, 3D vision, and autonomous systems. Over the years, I’ve built localization and planning systems for drones, monitoring frameworks for self-driving vehicles, reinforcement-learning planners for mobile robots, and reconstruction pipelines for challenging 3D scenes. I’m most interested in turning ambitious research ideas into systems that can perceive, reason, and act reliably in the real world.

In my free time, I’m exploring

Better simulation frameworks

I’m exploring faster, more composable simulation tools that make it easier to build realistic environments and vary scenarios at scale. The goal is to shorten the path from an idea to a reliable experiment—and eventually to a policy that works on a real robot.

Flow Matching & World Action Models

I’m studying how flow-based generative models can learn coherent action sequences and represent multiple plausible futures. I’m especially interested in world action models that connect learned dynamics with planning and closed-loop robotic control.

Experience

Work experience

Across foundation models, 3D reconstruction, autonomous vehicles, and aerial robotics.

2025 — Now

Meta

Research Engineer

Multimodal AI research.

Current
2023 — 2025

Quidient

3D Scene Reconstruction Engineer

Led reconstruction work for highly specular objects, dense point clouds, and sub-pixel camera alignment.

Summer 2022

Nuro

Software Engineer Intern

Built a production-ready, hardware-agnostic framework for monitoring autonomous-vehicle actuators and controllers.

2021 — 2022

Maryland Robotics Center

Graduate Research Assistant

Developed an indoor delivery robot and reinforcement-learning planners for Nav2.

2019 — 2021

FlytBase

Robotics Software Engineer

Built localization, planning, and safety systems for commercial autonomous drones.

2018

IIT Bombay

Robotics Software Intern

Worked on dynamic path planning and robust control for indoor micro aerial vehicles.

Open Source

Selected projects

A selection of open-source explorations across neural rendering, reinforcement learning, reconstruction, and robotics.

Explore more projects Head to GitHub for more

Toolkit

Languages & tools

Multimodal AIPyTorchPythonC++CUDA3D VisionScene ReconstructionReinforcement LearningROS 2State EstimationControlsSim2Real

Contact

Let’s build something meaningful

Whether you’re exploring a research question, building an ambitious product, or finding your way into the field, I’d be glad to hear from you.

Researchers

Let’s collaborate on ideas across multimodal AI, robotics, simulation, world models, and embodied intelligence.

Founders

I’m open to focused consulting on AI and robotics strategy, technical direction, and turning research into practical systems.

Students

If you’re navigating robotics, AI research, graduate school, or an early career decision, I’m happy to share what I’ve learned.

Start a conversation